> > We would probably begin with porting QGIS to QT5, as OpenGL support has > been > added to QT5 and improved in 5.1. > See for example : > http://qt-project.org/doc/qt-5.0/qtopengl/2dpainting.html > > Otherwise, reimplementing an pure OpenGL rendering engine seems a big > effort. > And we still would want to have a classic renderer for non-accelerated > hardware. > > One really interesting thing is that it would open the door for viewing 3D > objects in QGIS. As for now to be able to see PostGIS 3D objects we had to > develop our own external 3D viewer (horao). For that to happen we would > need > real 3D geometry support in QGIS too. >
Both the future steps look really promising! QT5 and 3D geometries. There are more and more people longing for it. Vincent, is there already a roadmap, any plan and, first of all, sponsors? > > > I have seen the funding for having a multi-threaded rendering, this is > why > > this idea came in mind. In twitter, Pirmin told me Marco made some > advanced > > test. What were the conclusions ? > > Interested in preliminary results as well. > me too giovanni
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