Hi Minoru, I have another question for you :) I'm dong some tests to apply vector "draping" on top of the PlanarGeometry, i.e. positioning vector vertices on the terrain when they don't have z values. I've done a test with ray casting. Here a result which seems a caterpillar walking along our mountains :) https://dl.dropboxusercontent.com/u/13861666/2014-01-17%2011_27_15-firenze.png Do you know other/better solutions then raycasting? Maybe through shaders?
giovanni 2014/1/17 Geodrinx <geodr...@gmail.com> > Hi Minoru, > > > > Using QGIS > > API (QgsRasterDataProvider) in addition to GDAL API to support more > > data sources (1 band rasters) may be a good idea. > > Great ! :) > > Roberto > > > > > Minoru > > > > 2014/1/16 Geo DrinX <geodr...@gmail.com>: > >> Hi Minoru, > >> > >> > >>> You can do it with latest code on GitHub. > >>> https://github.com/minorua/Qgis2threejs > >> > >> > >> > >> I tested it :) > >> > >> I have an idea and a suggestion: > >> > >> if a level was a WMS PNG24 or PNG32 of a DTM, do you think it would be > >> possible to use it to create 3D with your plugin? > >> > >> This would be a very useful feature :) > >> > >> Roberto > >> > >> > _______________________________________________ > Qgis-developer mailing list > Qgis-developer@lists.osgeo.org > http://lists.osgeo.org/mailman/listinfo/qgis-developer > -- Giovanni Allegri http://about.me/giovanniallegri blog: http://blog.spaziogis.it GEO+ geomatica in Italia http://bit.ly/GEOplus
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