Hi,

I noticed that if I do:

 1. QgsMapCanvas.freeze ( True )  - to stop drawing the mapcanvas
 2.  call QgsInterface.AddRasterLayer() two times to add two distinct WMS
layers
 3. QgsMapCanvas.freeze ( False )  - to enable drawing the mapcanvas
 4. QgsMapCanvas.refresh - to redraw the map

I noticed that AddRasterLayer completely ignores the freeze state of
QgsMapCanvas forcing it to draw the map on each call of AddRasterLayer.

Is there any way to avoid it?
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