Thanks for your input. I will do some research on the GNU vs MIT license as well as prepare a QGIS development environment and then see where I can go from there.
All the best!!! On Tue, Apr 18, 2017 at 11:37 PM, Martin Dobias <wonder...@gmail.com> wrote: > Hi > > On Thu, Apr 13, 2017 at 11:56 PM, C Hamilton <adenacult...@gmail.com> > wrote: > > > > Here are my questions. > > > > 1. Sorry for my lack of knowledge here. I have gotten into the plugin > > development and I have been thinking that I could possibly contribute to > the > > actual QGIS code, but I am not sure what you want done when you say to > do a > > "pull request on the topic". > > I meant to basically: > 1. clone the QGIS source code repository from https://github.com/qgis/QGIS > 2. build QGIS yourself - see https://github.com/qgis/QGIS/ > blob/master/INSTALL > 3. create a branch and implement your changes in the branch > 4. create a pull request in QGIS repository on GitHub > > > > 2. geographiclib already has done the work for the more accurate geodesic > > algorithms. They use the MIT/X11 license. Is that compatible with the > QGIS > > GNU2 license? It would certainly be easiest to use that code rather than > > trying to reinvent it. > > It is possible that they are compatible, but I don't know - better to > research that first... > > > > 3. What is the best way to learn the steps necessary to contribute to the > > core QGIS project? > > I think my reply above partially answers this question. Have a look also > here: > https://www.qgis.org/en/site/getinvolved/development/ > qgisdevelopersguide/index.html > > If you have further questions on how to get started, feel free to ask > here on qgis-dev list. > > Regards > Martin >
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