On 07/31/2015 06:50 PM, Tom Lennon wrote:
Hi Shane
Is it that you want the parking lot and the road outline to disappear if the road touches the parking lot?


Yes, it is. Thanks for the idea - I hadn't though of that (obviously). Easier than drawing polygons - although another post suggested a method to convert lines to polygons which I might try just to see how it goes.

  Shane

You can do that if you use a different way to outline the roads and parking lots.
You need to duplicate both the road layer and the parking lot layer.
Then use one road layer to make fat black roads and the other to make thin gray road fill. Then use one parking poly to make fat black parking lots (fat outlines) and the other to do the gray fill with no pen outline.

The trick is in the arrangement of the layers, it should be:
Parking lot gray fill on top
Road Gray fill
Parking lot fat black
Road Fat black on the bottom
Hope that is what you wanted.

Tom



On Fri, Jul 31, 2015 at 4:09 PM, Shane <shaned...@gmail.com <mailto:shaned...@gmail.com>> wrote:


    Hi Bernd and all other responders,

    On 07/30/2015 05:50 PM, Bernd Vogelgesang wrote:
    Hi Shane,
    I think without a screenshot, we have no chance to really get an
    idea what it's all about.

      I'm going to try inlining some small pics ... I don't want to
create another account on another website just to post two pics. With any luck these pics won't be scrubbed by the list.

      Below is how the current map is rendered.  The road layer is
    below the parking lot layer and the parking lot layer has no
    outlines.  The road layer has thin, black outlines.  Note that the
    gray areas have no black lines across them.  This is the desired
    outcome.



But I want to the parking lots to also have black outlines. When I set this up, I get the following pic which shows the black
    outlines rendered on top of the roads.



      Swapping the order of the layers only exchanges road outlines
    for parking lot outlines (not shown).  The blending options don't
    change the outcome and sometimes adversely affect the colors.  I
    am virtually certain that I need to convert the roads to polygons
    and merge them with the parking lots.

      Shane


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