Weird it may be but unless there is some other sprite software I am not
aware of (DPs I am having problems with), I do not know how to detect
graphic collision without looking at the screen directly, unless there is
another way? I don't know enough m/c to program in only S*Basic

-----Original Message-----
From: ql-users-boun...@lists.q-v-d.com
[mailto:ql-users-boun...@lists.q-v-d.com] On Behalf Of Computer Research
Centrum, Ltd
Sent: 10 May 2011 10:51
To: ql-us...@q-v-d.com
Subject: Re: [Ql-Users] screen detection


>> The Spectrum had PLOT x,y ( I think) for switching on a pixel and the 
>> function POINT x,y for returning a value
>>
>> Obviously the QL has POINT which plots, so PEEK?
>>
>No inbuilt function, although various have been written, e.g. there is 
>one in DIY Toolkit somewhere.

It is weird to use screen as input device.
 
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