Weird it may be but unless there is some other sprite software I am not aware of (DPs I am having problems with), I do not know how to detect graphic collision without looking at the screen directly, unless there is another way? I don't know enough m/c to program in only S*Basic
-----Original Message----- From: ql-users-boun...@lists.q-v-d.com [mailto:ql-users-boun...@lists.q-v-d.com] On Behalf Of Computer Research Centrum, Ltd Sent: 10 May 2011 10:51 To: ql-us...@q-v-d.com Subject: Re: [Ql-Users] screen detection >> The Spectrum had PLOT x,y ( I think) for switching on a pixel and the >> function POINT x,y for returning a value >> >> Obviously the QL has POINT which plots, so PEEK? >> >No inbuilt function, although various have been written, e.g. there is >one in DIY Toolkit somewhere. It is weird to use screen as input device. dex _______________________________________________ QL-Users Mailing List http://www.q-v-d.demon.co.uk/smsqe.htm _______________________________________________ QL-Users Mailing List http://www.q-v-d.demon.co.uk/smsqe.htm