In a message dated 28/10/03 16:13:10 GMT Standard Time, [EMAIL PROTECTED] writes:
SMSQ/E can be configured to allow a window move by
 
a. Window
b. Outline
c. Sprite
 
The last of these is the old way. The new ways cause the window sprite to become the default arrow. This occurs in Q60 and in QPC2.
 
I have only just now discovered this.
 
George
What happens is that the long word at $30 of the window working definition is zeroed. This should be the pointer to the window sprite. Being zero you get the default sprite. On a resize, or return from a button the working definition has to be reset from the window definition (at least in QD and also in my programs) and the correct sprite reappears.
 
George

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