Hi Oliver: Am 29.10.11 14:01 schrieb(en) Oliver Eichler:
@Albrecht & Michael can one of you both test this on OS X. I would be interested if the little obnoxious transparent problem on some OS X based platforms can be solved by that.
Tested it on 10.5/Intel, and unfortunately it does /not/ fix the rendering issue. Didn't test it on 10.4/PPC yet (as building takes *ages*), but as this issue seems to be visible only on 10.5, my impression is that this is something being buried either in OS X 10.5 itself or in the interface between Qt and OS X. Thus, changing the method to build the pixel representation has no influence on the rendering (and its errors) on the lower level. Cheers, Albrecht.
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