Hello Oliver,

I know which scale and projection to use to get best results for TMS 
maps (a power of 2 scale based on 1.1943285465 for zoom level 17 and 
EPSG:3857/WGS84 Pseudo Mercator) but I can not evaluate the impact of 
any code modification on other map types. In QLGT there is the "square 
zoom" option for WMS maps. Maybe a similar option could be used in QMS 
to switch between a "logarithmic" and a "square" scale?


BTW, I think there is a bug in IMap::drawTile:

  qreal w    = ceil ( sqrt(dx1*dx1 + dy1*dy1));

For dx1=-256 and dy1=0 ceil returns 257 which causes a 256x256 tile to 
be rescaled by 1 pixel blurring it unnecessarily. Maybe replacing "ceil" 
by "round" would be better. Of course this effect only occurs with a TMS 
specific scale.

Best reagrds
Rainer


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