Hugh, thanks for your explanation. As I am not familiar with the Javascript prototype thing, I will try to backport the changes in __addMember to our 0.7.3 code base.
Cheers, Rüdiger Hugh Gibson wrote: > Rüdiger, > >> That would be exactly what I need. Only that I am working with the >> 0.7.3 release and can't switch to anything newer in short time. >> The bug doesn't state a target milestone yet, but from the revision >> it looks like the fix was applied after 0.7.3. >> Can you confirm that? > > Yes, it was applied after 0.7.3. > >> And if so, is there maybe another solution to this? > > Probably you need to work with > qx.event.handler.KeyEventHandler.prototype._idealKeyHandler > > Can't help you much more. If you have more problems I suggest that you > look carefully at the code in qx.Class.__addMembers, before and after the > fix was applied from bug 323. > > Hugh > > ------------------------------------------------------------------------- > This SF.Net email is sponsored by the Moblin Your Move Developer's challenge > Build the coolest Linux based applications with Moblin SDK & win great prizes > Grand prize is a trip for two to an Open Source event anywhere in the world > http://moblin-contest.org/redirect.php?banner_id=100&url=/ ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ qooxdoo-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/qooxdoo-devel
