Sorry, the times were of course out-dated. Code freeze is from Friday, 2010/12/03, 06:00 UTC
to Wednesday, 2010/12/08, 13:00 UTC (approximately) T. On 11/30/2010 10:10 AM, thron7 wrote: > Concerns: qooxdoo committers > > Dear all, > > this is to inform all with commit rights that we plan to have a *general > code freeze* of the qooxdoo SVN repository from > > > Friday, 2010/04/23, 06:00 UTC > > to > > Wednesday, 2010/04/28, 13:00 UTC (approximately) > > > Please hold back any commits you might wish to make during this time > frame as we are trying to stabilize the code base prior to the release. > This does not concern the qooxdoo-contrib repository. > As soon as there is an revision tagged in SVN for each released version, > you may continue to commit changes. This code freeze period is again due > to the double release schedule we are following. > > Thanks, > Thomas (for the core team) > > > > > ------------------------------------------------------------------------------ > Increase Visibility of Your 3D Game App & Earn a Chance To Win $500! > Tap into the largest installed PC base & get more eyes on your game by > optimizing for Intel(R) Graphics Technology. Get started today with the > Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs. > http://p.sf.net/sfu/intelisp-dev2dev > _______________________________________________ > qooxdoo-devel mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/qooxdoo-devel > > ------------------------------------------------------------------------------ Increase Visibility of Your 3D Game App & Earn a Chance To Win $500! Tap into the largest installed PC base & get more eyes on your game by optimizing for Intel(R) Graphics Technology. Get started today with the Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs. http://p.sf.net/sfu/intelisp-dev2dev _______________________________________________ qooxdoo-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/qooxdoo-devel
