Awesome, thanks! -deech On Wed, Dec 1, 2010 at 4:04 PM, Tamási János <[email protected]> wrote: > Initialize the array in the constructor to avoid the sharing. > > http://manual.qooxdoo.org/1.2.x/pages/core/classes.html (primitive types > vs. reference types) > > 2010-12-01 22:47 keltezéssel, aditya siram írta: >> Hi all, >> I am getting weird behavior using array properties in Qooxdoo 1.2. It >> seems as though the array properties of a given class are shared >> between instances of the class. >> >> For example, given the following test class: >> >> qx.Class.define("scratch.Test", >> { >> extend : qx.core.Object, >> construct : function (text){ >> this.getText().push(text); >> }, >> properties : { >> text : { >> init : [] >> } >> } >> }) >> >> >> And the main class: >> qx.Class.define("scratch.Application", >> { >> test1 = new scratch.Test("hello"); >> test2 = new scratch.Test("world"); >> console.log(test1.getText() + " " + test2.getText()); >> }); >> >> Console output is : >> hello,world hello,world >> >> *However* if I use qx.type.Array, this problem goes away. So changing >> the test class to : >> qx.Class.define("scratch.Test", >> { >> extend : qx.core.Object, >> construct : function (text){ >> this.initText(new qx.type.Array()); >> this.getText().push(text); >> }, >> properties : { >> text : { >> deferredInit : true >> } >> } >> }) >> >> And the main class to : >> >> qx.Class.define("scratch.Application", >> { >> test1 = new scratch.Test("hello"); >> test2 = new scratch.Test("world"); >> console.log(test1.getText().toString() + " " + >> test2.getText().toString()); >> }); >> >> Gives the correct behavior: >> hello world >> >> Any ideas? >> Thanks! >> -deech >> >> ------------------------------------------------------------------------------ >> Increase Visibility of Your 3D Game App & Earn a Chance To Win $500! >> Tap into the largest installed PC base & get more eyes on your game by >> optimizing for Intel(R) Graphics Technology. Get started today with the >> Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs. >> http://p.sf.net/sfu/intelisp-dev2dev >> _______________________________________________ >> qooxdoo-devel mailing list >> [email protected] >> https://lists.sourceforge.net/lists/listinfo/qooxdoo-devel > > > ------------------------------------------------------------------------------ > Increase Visibility of Your 3D Game App & Earn a Chance To Win $500! > Tap into the largest installed PC base & get more eyes on your game by > optimizing for Intel(R) Graphics Technology. Get started today with the > Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs. > http://p.sf.net/sfu/intelisp-dev2dev > _______________________________________________ > qooxdoo-devel mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/qooxdoo-devel >
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