The text to render is set via the "value" property for svg.text.Text
(acquired from svg.core.MTextContainer mixin).  I doesn't show up in the API
docs for svg.text.Text, but it works.  One other thing I found while getting
started with svg.text.Text: it doesn't support any fill properties out of
the box, so I just created a subclass to mix in svg.paint.MFillProperties,
which seemed to work OK for setting text colour. 


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