Hello,
noone? Mobile version of the framework is very tempting, since it is very
lightweight and fast. Ability to build desktop-mobile app would be awesome.
But it must be controllable in desktop environment.
Mikee
On Tue, Apr 9, 2013 at 4:11 PM, Michal Dvořák <[email protected]> wrote:
> Hello,
> I'm trying to use Mobile app in desktop environment. I know its not
> designed for it, but I like to share code between desktop and mobile apps
> and mobile is actually much faster on desktops as well.
>
> But I'm unable to get mouse events to work, no matter how hard I try. I've
> just spent 2 hours debugging and reading code but without any luck.
>
> The thing is, when i use qx.emulatetouch=true it works of course, but the
> reactions are slow and i'm not really interested here in emulating gestures
> etc. The mobile Widget class does have "click" and other events, but they
> are never fired. And i cannot find out why. Native handlers work, but I
> don't think its best solution.
>
> Can someone point me in the right direction? I don't see any difference to
> qx.Desktop except EventHandler, but its _dispatchEvent method gets never
> called on mouse events.
>
> Thank you
> Mikee
>
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