Did you mean to reply to all? Because I completely agree and think you should share that.
> Sent: Thursday, December 01, 2016 at 12:21 PM > From: "Mike Jackson" <imikejack...@gmail.com> > To: "Ariel Molina" <ar...@edis.mx>, qt-creator <qt-creator@qt-project.org>, > "Jason H" <jh...@gmx.com> > Subject: Re: [Qt-creator] Lost in 4.2 > > "Fashion" is the issue. Just because somebody made something fashionable > does not mean it is correct or easy to use. The younger generation have > never had it easier because they have only known to just tap/click > everywhere until something happens. Let's introduce them to how things > are supposed to work. Go against fashion and with ease of use. We can > cite UI design rule after rule where those rules in the past were based > on meticulous human-computer interaction research. The new generation of > UI/UX designers seemed to have just tossed out all that research for no > good reason. > > Example: Information density in icons. We now have access to "retina" > class displays capable of displaying a LOT of information in an icon. > Icon designers have been waiting 30 years for this to occur. And what > happens? All the fashionable designs use an "outline" icon. Really? > Those designers make the user work harder to attain the same information > that a properly designed icon could store. > > Basic Color use: Why does everything have to be the same color? (I am > looking at you Apple and your monochrome Finder). Some where after OS X > 10.6.8 Apple decided that actually having nicely colored icons in the > Finder was somehow "bad" so now every folder is the same shade of blue. > That makes it really hard for users to distinguish between the > "Downloads", "Home", "Pictures" or some other important folder that we > pinned to the side of the Finder. > > Postbox (An Email Application) recently released a newer version. They > used outline icons and low contrast typography all over the UI. There is > even a point where I have a white outlined folder on a nearly white > background. This just should NOT happen. > > Moral of the story. Don't be fashionable. Be correct. Be easy. Back up > your designs with actual user research. > > -- > Mike Jackson [mike.jack...@bluequartz.net] > > > Ariel Molina wrote: > > Thing is that what's "easy" is hard to define, it tends to come and go > > as fashion goes. For example, current trend (from several years now) is > > that youngsters find "flat" easy and skeumorphic ugly simply because > > they are used to see things like that. So the UI team have to balance > > three things: ease for hardcore veterans, be appealing and "modern" for > > the new wave, and being easy to use. So they try hard, and I wish them > > the best. > _______________________________________________ Qt-creator mailing list Qt-creator@qt-project.org http://lists.qt-project.org/mailman/listinfo/qt-creator