My thought on the matter is to use the OTHER_FILES variable (I think
it's OTHER_FILES, at least), which Creator uses to add non-compiled
files to the project and qmake ignores. Then you keep your .pro file
unchanged and add ALL of the platform directories to OTHER_FILES so
that they're visible in the editor regardless of the value of
$${platform}.

/s/ Adam

On Thu, May 6, 2010 at 9:02 AM, Gustavo Federico Bett <gfb...@gmail.com> wrote:
> Hi All,
> I'm working on a project that builds on three platforms, and to handle the
> platform specific code we have .pro files with something like this:
> # Header files
> HEADERS += ./inc/*.h
> include = ./inc/$${platform}/*.h
> exists($$include) {
>         HEADERS += $$include
>         }
> So we have a folder for each platform and a the "platform" variable is
> defined with the folder name for each platform. That make adding new files,
> and moving them around very easy, but... I just tried the new QtCreator 2.0
> beta, and it seems that the new qtcreator is unable to handle the wildcards
> on the .pro files (with QtCreator 1.3.1 it works like a charm). It doesn't
> show any file on the projects. Any idea on how can I solve this?? (without
> having to rewrite all the .pro files ... )
>
> Thanks in advance
> Regards
> --
> Gustavo Federico Bett
>
> _______________________________________________
> Qt-creator mailing list
> Qt-creator@trolltech.com
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>
>

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