I'm trying to use a Flickable as a slider control. Everything works
really well except that when you remove your finger from the screen, the
Flickable will move by 10-20 pixels or more. This makes it unusable as a
slider control.

I was thinking that it might be a touch screen issue so I implemented a
simple dragging mechanism using a MouseArea's onPressed and
onPositionChanged to move my content. I was expecting to have to perform
some filtering to remove unwanted jumps at the end of touches but there
weren't any. It works very nicely (except that it has none of the
Flickable's dynamic behaviour).

Is this jumping normal? Is there any way to control the effect?

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