On Monday 10 October 2011, Georg Rudoy wrote:
> 2011/10/10 Adriano Rezende <[email protected]>:
> > On Mon, Oct 10, 2011 at 6:39 AM, Stefan Majewsky
> > 
> > <[email protected]> wrote:
> >> On Fri, Oct 7, 2011 at 9:13 PM,  <[email protected]> wrote:
> >>> Putting QWidgets on top of/inside the scene graph is doable without
> >>> performance regressions. We haven't done it though.
> >> 
> >> Personally, I consider such an effort top priority if you want people
> >> to migrate from QtWidgets to Qt Quick 2.
> >> 
> >> At kdegames, we have 40 applications which are nearly all based on
> >> QGraphicsView. Reality is that GUI and logic are not separated
> >> properly; the views, scenes and items contain most of the logic.
> >> 
> >> It's simply not feasible to start porting these towards a
> >> scene-graph-based interface unless there is a way to embed the
> >> QGraphicsView into the chrome provided by Qt Quick 2.
> > 
> > Supporting QWidget or QGV on top of QtQuick2 would be a huge mistake
> > IMO. It would be a political movement that will not end up well in the
> > long term. If one wants to use QML, they must use it in the right way,
> > avoiding creating a Frankestein application. We already suffered with
> > QGraphicsProxyWidget for no real gain. QtQuick2 needs to provide all
> > features to support all the real use cases without creating a
> > bridge/portal that could summon old demons.
> 
> But that's the only sane and feasible way of porting big QWidget-based
> applications to QML. 

Did I miss something ? Why would I want to do that ?

Alex
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