Hi Bernardo,
You can either render you composition to an offscreen PBuffer and
render the associated texture to shared openGL contexts, either use
one QC View per screen (which should be faster for unexpensive
compositions) if your composition is deterministic.
Kevin
On Sep 13, 2007, at 11:57 AM, bernardo amorim wrote:
Hi there is there anyway to duplicate an viewer from quartzcomposer
to output A to a projector B to a screen?
No vga splitter involved...
--
Raging_Synth
Bernardo Gomes de Amorim - 2007
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