wow, this is really interesting and usefull, thanx !

On Jul 5, 2008, at 11:59 AM, Christopher Wright wrote:

Hi Christoper: when a right click on a new 3D Transformation all I get is Edit macro Patch / Publish Inputs / and Insert input splitter options.... When I right click on the 3D Transformation in that patch I mailed to the list I get the above but with the time base option available plus sellect upstream patchs.. I know I can just cut and paste the mystery patch but its bugging me why I can't seam to add these option to a new 3D trasnform...


That's because by itself, 3D Transformation is "timeless" (i.e. what it does has nothing to do with time). If you add a consumer subpatch that depends upon a "Patch Time" patch inside, you're able to add the timebase input (because now the macro can depend upon time).

Create 3D Transformation, insert a billboard and patch time sprite, connect patchtime to any input on billboard, and you're able to add this input to the 3D Transformation patch.

--
[ christopher wright ]
[EMAIL PROTECTED]
http://kineme.net/

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