Hello--
I can't find any documentation on how a queue works, exactly... It
takes a sequence of inputs, and outputs a structure. The patch
creator blurb says this is a FILO queue (which makes it more of a
stack than a queue?).
First question: when I access items from the structure at different
depths (indexes), am I popping off all of the items that I access, or
just the most recent? If difference the first and second members of
the structure, have I reduced the queue length by 1 or 2?
Second question: is there a FIFO available, as opposed to the FILO
queue? I'm not finding one...
Third question: aside from just wanting to know how these patches
work, I'm looking for away of comparing time separated frames from a
video input. In the simplest case, I'd like to be able to subtract a
video frame from the preceding frame (or a the frame that occurred 5
frames earlier).
Thanks--
Greg
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