Hi, is it possible to set up some kind of delay between values? What I want is if I've got a interpolation / LFO patch looping from 0 to 1 and back, is a sequence of other values running within the same range (0-1) but each progressively steeped back in time behind the original "start" value. The way I've done i previous is have a line of duplicated interpolation patches and array of maths patches which sequentially adds a value to each of there patch times... (I've included a example of how I've done this)

You could try queues, as Chris Wood suggested.

Or...

I want to have 40+ running for a project which will be a bit of a wiring problem - and i think all of those interpolation patches will eat up the cpu..
any iddeas??? regards Mark

... I'm pretty sure 40+ (or even 4000+) interpolations won't stress the CPU much at all. You could use a math expression patch, and multiply instead of doing repeated addition ( The Patch Time for Patch N is patchTime+N*delay ) (this is also possible with the Math patch, but I'm not a fan of that one).

If you'd like, this iterator setup will do the same thing:

Attachment: delay example.qtz
Description: application/quartzcomposer




--
[ christopher wright ]
[email protected]
http://kineme.net/

Attachment: smime.p7s
Description: S/MIME cryptographic signature

 _______________________________________________
Do not post admin requests to the list. They will be ignored.
Quartzcomposer-dev mailing list      ([email protected])
Help/Unsubscribe/Update your Subscription:
http://lists.apple.com/mailman/options/quartzcomposer-dev/archive%40mail-archive.com

This email sent to [email protected]

Reply via email to