Thanks Chris
Those to patches will help, especially Blend With Mask as it stops the mask
stretching to cover the whole source Image, excellent.

I'll try using them tomorrow and post the .qtz if i'm still in trouble


>  This seems to work for me -- can you supply some of your content (just the
> mask and the composition, no other images required) perhaps, to see why it
> isn't masking as expected?  (assuming that this doesn't help work out your
> problem)
>

>>
> --
> [ christopher wright ]
> [email protected]
> http://kineme.net/
>
> Those values express the Origin (x = a, y = b) and Size (width = c, height
> = d).  The origin is important if you're writing CoreImage Filters, since
> many filters will expand an image a bit, causing the origin to go negative.
>  (There are other reasons why this happens too -- I don't deal with image
> processing much, so I can't pencil in many more details of why this is or
> why it's important).
>

Thanks to these patches I can avoid using Composite Patches for now. How
would I (re)set the origin to (0,0) for an image in order to line it up with
a 2nd image prior to a Composite patch? Just transform it? I guess I should
try that before I ask someone who's got better things to work on. ;)

Thanks again
Alastair Leith
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