Hey Folks,

I've been attempting to create a flexible, "blocky" linear image gradient in QC. So far experiments with scaling the included gradient patches or importing external images aren't working out, as QC automatically applies smoothing to scaled images. Essentially, I'd like to dynamically create an arbitrarily scalable stack of "blocks" with brightnesses that continually vary from 000 to fff, such that the last block is cycled to the position of the first at each trigger pulse. The second step would be to tile these stacks into a single image, with an adjustable vertical offset between neighboring columns of stacks.

I'm not much at core image or Javascript, any ideas as to how I could accomplish this?


- Neb

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