Hey Folks,
I've been attempting to create a flexible, "blocky" linear image
gradient in QC. So far experiments with scaling the included gradient
patches or importing external images aren't working out, as QC
automatically applies smoothing to scaled images. Essentially, I'd like
to dynamically create an arbitrarily scalable stack of "blocks" with
brightnesses that continually vary from 000 to fff, such that the last
block is cycled to the position of the first at each trigger pulse. The
second step would be to tile these stacks into a single image, with an
adjustable vertical offset between neighboring columns of stacks.
I'm not much at core image or Javascript, any ideas as to how I could
accomplish this?
- Neb
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