Anyone know the best technique for altering the field of view in QC? Any tips or tricks to achieving an orthographic projection space.
There's a private patch for FoV (hold option while opening Preferences, under (System) select "QCShowPrivatePatches"), but I'm not certain how it works (I've only toyed with it briefly).
For Orthographic projection, you either have to write a custom GLSL shader, a custom QC plugin, or use our GLTools plugin (which has an Ortho patch, along with an alternative FoV patch, among a zillion other little things).
-- [ christopher wright ] [email protected] http://kineme.net/
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