Okay I'm going work on that and post it after this weekend. It isn't easy. At one point I had a boolean splitter going straight to the enable of 4 spheres and TRUE not enabling them. When I copy&pasted the 5 patches (which had NO OTHER INPUTS) to a new blank comp, they worked A-OK. LOol! That's the second head growing out of my shoulder in mad frustration btw. I intend this series of Marcos to be open source and maybe the basis of a plugin if someone with the chops cares to do so. Just wanted to keep my powder dry and all until I had them up and running. Can anybody advise what License or © text to use so people are free to use and modify but not exploit in commercial ways (like sell without my consent)?
One of many reason I use Macs is because I can get the gremlins running (when I've used PCs in other peoples studios I've had their PCs give kittens). I have been experiencing some weirdness in QC the last month or so and am not sure it isn't my venerable Mac having a laugh on me. If in knew more QC stuff I could say if it's abnormal or not. Massive slow-down on save dialogue is one recent oddity. Reboot solved it. 2009/6/27 Adrian Ward <[email protected]> > > Hi Alastair, > > Can you reduce your composition to the simplest possible state where the > problem is still observable? If so, post it to the list. I'd certainly be > interested in seeing why you're getting a different output from an input and > I'm sure you'll get some more help with an actual example out there. > > Sorry my suggestion wasn't much help - hope it's not driving you too nuts. > > Best, > > > Ade. > > > On 26 Jun 2009, at 09:50, Alastair Leith wrote: > > Thanks Adrian > I've been re-patching the splitter when required (can be annoying can't > it). I have used iterator patch (iterations=0) to keep the upstream patches > "active" so I don't think it its the lazy evaluation unless it's lazy > evaluation going screwy (to be quite technical!). Thanks though. > > 2009/6/26 Adrian Ward <[email protected]> > >> >> If you enable/disable consumer patches (purple ones) then this affects all >> upstream patches. When disabled, anything before it that doesn't need to be >> executed won't be, meaning it's output value can become stale. I suspect >> you're seeing this when you spot a diference between the input and output >> vales of a splitter. >> >> Another thing could be that when you change the type of a splitter, >> connections to/from it can be removed. I'm not sure why this is - I'm >> tempted to file a bug report because it's only a nuisance and not very >> functional behaviour. Perhaps you've inadvertantly severed a connection >> somewhere without realising it? >> >> >> A. >> >> >> On 26 Jun 2009, at 06:42, Alastair Leith <[email protected]> wrote: >> >> I've got issues with a patch where Boolean values can be processed thru a >> chain of patches okay but when the value *type is changed to* *any other >> type (say number) and then back to Boolean it will not work.* >> >> I have the strange result of a True value on one side of an Input Splitter >> Patch and a False value on the output node. I've noticed this can occur at >> various points down the line of patches where it is true in on a splitter >> and false out. >> >> I'm working on a macro that can process any kind of value (virtual) like >> image, number, QCstrucutre and so on. The values pass through the macro to >> output un-changed but can be recorded sent or substituted in various ways. >> All the values types work fine except Boolean. >> >> I remember cwright posting @Kineme there is an issue in QC with the way >> Boolean are treated re: something else entirely, just wondering if there is >> a know issue causing this mal-functioning and if there's a known ways around >> it. >> >> <true in.jpg> >> >> <false out.jpg> >> >> _______________________________________________ >> Do not post admin requests to the list. They will be ignored. >> Quartzcomposer-dev mailing list ([email protected]) >> Help/Unsubscribe/Update your Subscription: >> >> http://lists.apple.com/mailman/options/quartzcomposer-dev/adrian%40clayinteractive.co.uk >> >> This email sent to <[email protected]> >> [email protected] >> >> > >
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