> My favorite solution to this is something Toby Spark posted a while back. 
> Make a structure and mark the positions off that you want in XYZ and attach 
> them to images so you structure contains all the metadata, and whatever it is 
> you want to draw. You can then do a structure sort on "Z" before sending to 
> the iterator and that does a kind of 'poor mans' depth sorting'. It works 
> very well.

This struggles in a trackball setup like this though -- without having access 
to the transformations applied, it's difficult to properly sort based on 
distance from the viewer.

 (When trackballs aren't used, your/Toby's proposed solution is pretty good)

--
Christopher Wright
[email protected]



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