Thanks George, good to know it's working!

I messed around with it and worked out that it was something to do with the
clears. The framerate dropped to 10fps after I had 3 comps being dynamically
loaded. I'd like it if the fps wouldn't drop below at least 30fps. I guess
that's something I'd have to work on, maybe it has something to do with the
render in image patches.

I took your advice and removed the iterator. Now, I've got 10 Macro's
accepting the same XML Structure and loading in a comp if the index exists.

Thanks,
Charlie

On 25 November 2010 14:43, George Toledo <[email protected]> wrote:

> Your composition actually loads and renders both compositions on my system,
> once I load the XML file. That actually surprised the heck out of me! I'm
> not sure if that has always worked (it does sound like it's not working on
> your system.)
>
> Attempting to do what you're doing via the iterator is a logical idea,
> because it seems like a way to get dynamic layer count, but I would be wary
> of it, because some patches may not perform as expected in the iterator. I
> tend to think if you end up doing post processing on the images, it will get
> tedious to do the per index logic inside the iterator to have effects apply
> to only a given index, or range or indices, and that CI will likely start
> bogging down (you never know until you try with this particular setup
> though, don't let me discourage you).
>
> I would likely decide whatever my maximum layer count is going to be and
> wire up that many chains, while avoiding the iterator, if i was trying to
> get the best performance possible.
>
> -GT
>
> On Thu, Nov 25, 2010 at 7:28 AM, Charlie Francis <
> [email protected]> wrote:
>
>> Hi,
>>
>> I'm trying to create a framework that will load in multiple graphics via
>> an external XML file.
>>
>> I've loaded the XML file, and fed it into the iterator, passing the
>> location of the composition to the Composition Importer patch, and I've
>> found that only the last composition is visible.
>>
>> Also I was wondering how I can do this whilst not limiting the
>> performance.
>>
>> Regards,
>> Charlie
>>
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>
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> George Toledo
> [email protected]
> www.georgetoledo.com
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