Rendering geometry is fine. Stick it in a lighting macro patch. Just be careful not to leak gl state.
On Jan 21, 2011, at 11:37 AM, Daniel Berio wrote: > Hi all, > > I'm trying to build a QCPlugin that renders geometry with OpenGL, but I want > Quartz Composer do do the lighting calculations for me. > > Is it necessary to output some buffer with the vertex and normal data from > the plugin, or it's enough to simply render the geometry? > > Any help would be great! > > thanx > > Daniel > > _______________________________________________ > Do not post admin requests to the list. They will be ignored. > Quartzcomposer-dev mailing list ([email protected]) > Help/Unsubscribe/Update your Subscription: > http://lists.apple.com/mailman/options/quartzcomposer-dev/doktorp%40mac.com > > This email sent to [email protected] _______________________________________________ Do not post admin requests to the list. They will be ignored. Quartzcomposer-dev mailing list ([email protected]) Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/quartzcomposer-dev/archive%40mail-archive.com This email sent to [email protected]

