And thanks again -- this solution set me on the path to extending outward from a base anchor point with more sprites, sixteen possible combinations for extending sprites from the base anchor point you demonstrated. It's a puzzle, but not too difficult. Cool....
On 2/12/11 12:00 PM, "Achim Breidenbach" <[email protected]> wrote: > Hi Jerry, > > this involves a little bit of math, but not too complicated. Find attached a > sample composition. > > > > > > Best, > > Achim Breidenbach > Boinx Software > > > On 12.02.2011, at 09:54, Jerry Smith wrote: > >> Looking for a way to set an anchor position for multiple objects for scaling >> around an arbitrary point. For example, in the screenshot I'd like each >> sprite to scale independently, leaving the margin intact. The equivalent >> would be like an anchor point in photoshop or after effects. >> >> <Screen shot 2011-02-12 at 12.09.57 AM.jpg> >> _______________________________________________ >> Do not post admin requests to the list. They will be ignored. >> Quartzcomposer-dev mailing list ([email protected]) >> Help/Unsubscribe/Update your Subscription: >> http://lists.apple.com/mailman/options/quartzcomposer-dev/achim%40boinx.com >> >> This email sent to [email protected] > _______________________________________________ Do not post admin requests to the list. They will be ignored. Quartzcomposer-dev mailing list ([email protected]) Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/quartzcomposer-dev/archive%40mail-archive.com This email sent to [email protected]

