This might seem an odd one, but..  I have a GLSL grid that gets pushed around 
in 3d with a 3d Transform. Sometimes it goes offscreen, sometimes behind the 
camera. When that happens, it doesn't seem to get rendered. Problem is, it 
*must* be rendered for other parts of my setup to work. 

Is QC discarding these off-screen objects for performance reasons? If so, is 
there any way to stop it doing that?

Thanks

Chris _______________________________________________
Do not post admin requests to the list. They will be ignored.
Quartzcomposer-dev mailing list      ([email protected])
Help/Unsubscribe/Update your Subscription:
http://lists.apple.com/mailman/options/quartzcomposer-dev/archive%40mail-archive.com

This email sent to [email protected]

Reply via email to