> As for the 16Bit color... Is 24Bit RGB better in terms of shipping hardware? > Do you know where can I read more about this?
>From what I've seen, the only benefit to using 16bit color buffers is half the >memory usage (which, if you're vram limited, can help a lot -- this isn't such >a case though). I did 3 quick tests: an early 2010 iMac (ATI) - 16 bit renders considerably slower than 32 bit a late 2010 MacBook Pro (Nvidia/Intel) - the Intel GPU doesn't even support 16 bit (!!), and the nvidia performs just a tiny bit slower in 16 bit than it does in 32 bit (that said, there was enough variance that they could be tied). So of all 3 GPU families (though a very limited sampling of them to be honest), none perform better in 16 bit mode, and 1 doesn't even work at all. Read more at http://developer.apple.com/graphicsimaging/opengl/capabilities/ (look for "Color Buffer Modes" about 80% down the page). _______________________________________________ Do not post admin requests to the list. They will be ignored. Quartzcomposer-dev mailing list ([email protected]) Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/quartzcomposer-dev/archive%40mail-archive.com This email sent to [email protected]

