Reproducible here.
On 18 Sep 2011, at 20:03, [email protected] wrote:

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> Today's Topics:
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>   1. Bug with input value and scroll wheel. (vade)
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> ----------------------------------------------------------------------
> 
> Message: 1
> Date: Sat, 17 Sep 2011 17:25:47 -0400
> From: vade <[email protected]>
> Subject: Bug with input value and scroll wheel.
> To: quartzcomposer-dev list list <[email protected]>
> Message-ID: <[email protected]>
> Content-Type: text/plain; charset="us-ascii"
> 
> Bug ID# 10142484. 
> 
> See attached comp.
> 
> Note that Rendering Destination Dimensions width and height patches to the 
> Sprites width and height, rendering them un-changeable since the value ought 
> to be only from the Rendering Destination Dimensions patch.
> 
> The LFO is there to keep the patch tree constantly rendering, but this bug 
> happens without needing the LFO, just there so you can "see" it.
> 
> Now get info on the sprite.
> 
> Use the mouse scroll to change the values of the disabled width and height 
> (since it has an incoming value from Rendering Destination Dimensions). Value 
> sticks, input is validated, and there is no 'more' input from the Rendering 
> Destination patch to correct your somehow valid input.
> 
> Thus: you can (inadvertently) change a statically patched input port value on 
> a disabled GUI item by scrolling.
> 
> Is this just me? 
> 
> *sigh*
> 
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> End of Quartzcomposer-dev Digest, Vol 78, Issue 11
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