Oh sorry... I may be misreading you. You might just want to look at the assortment of tiling filters.
On Mon, Oct 10, 2011 at 10:48 AM, George Toledo <[email protected]> wrote: > You should be able to feed the image through use image texturing properties > and enforce a 2D target, or do this in your plugin. > > In QC, and I'm pretty darn sure otherwise as well, image must be tagged as > 2D target to get gl tiling function to work. > > > On Mon, Oct 10, 2011 at 10:41 AM, Mirko Viviani <[email protected]>wrote: > >> Hi! >> >> I have a classic image fade QC transition with a solid background color >> and instead I'd like to >> draw the background as a tiled image pattern. >> >> With Cocoa I can use -[NSColor colorWithPatternImage:] but this does not >> seem to work with QC, >> or draw a repeatable texture with opengl. >> >> Is there a way to do this in QC? >> >> Thank you. >> >> -- >> Ciao, >> Mirko _______________________________________________ >> Do not post admin requests to the list. They will be ignored. >> Quartzcomposer-dev mailing list ([email protected]) >> Help/Unsubscribe/Update your Subscription: >> >> http://lists.apple.com/mailman/options/quartzcomposer-dev/gtoledo3%40gmail.com >> >> This email sent to [email protected] >> > >
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