What I'm trying to do is have it so that when someone is typing what they are 
typing is always displayed, so previously typed letters will move out of view. 
Would "rendering destination dimensions" cause the image stop at some point or 
just remove previously typed letters?

I tried using it and it seemed to stop the text half way through the display 
area but this could just be something that I did wrong.

Thank you,
El
From: [email protected]
Subject: Re: QC X-offset/text scroll?
Date: Thu, 31 May 2012 15:35:12 +0200
To: [email protected]

El,
Sorry, I can't quite get your point. 
Maybe you are talking about text wrapping? if your image With String patch 
don't have setup a pixel dimension in X it don't warp the text. You can use the 
"Rendering Destination Dimensions" to get the dimensions in "Width" and feed 
this value into your "Image With String" patch input "Image Width". In your 
case it is always "2" because you have setup the "Image With String" patch to 
use QC-units. 
Is that what you need?
best,
Achim



On 31.05.2012, at 15:20, El Neal wrote:
Hi Achim,

Sorry about the patch. I'm not quite sure if anchor points would do it - 
currently what I have is a composition that has a black screen until you start 
to type and then the text appears in real time. The issue I have is that the 
type eventually writes off of the page (even though it does bump the other type 
along a bit). Is there any way to get it to move to the left so many units on a 
keypress? I hope this makes sense.... Sorry.

El
Subject: Re: QC X-offset/text scroll?
From: [email protected]
Date: Wed, 30 May 2012 11:30:35 +0200
CC: [email protected]
To: [email protected]

Hello El,
I wasn't able to open up your composition fully, because it contains a custom 
patch I didn't want to install. But from your description I think the "Anchor" 
patch is what you are looking for. you feed in the image width and hight and 
the Anchor patch calculates the X/Y position for your image. Select "Center 
Right" as your "Anchor Point" option.
best,
Achim BreidenbachBoinx Software

On 29.05.2012, at 16:53, El Neal wrote:Hello everyone,I'm pretty new to this 
whole developer stuff so please bare with me if what I'm asking is blindingly 
obvious or I don't provide enough information.I've attached the qrtz file that 
I'm talking about which was created with a lot of help from a friend, I've been 
trying to get quartz to write live text on input which is working out fine 
apart from the text eventually ends up writing off of the visual space, is 
there any way of getting the image to move along the x value? I thought 
CIsumof8conics may have done it but my quartz doesn't have it. I'm running this 
on a Lion machine.Any help appreciated, once again apologies for my lack of 
understanding.Thanks,El<VJText03 ELLE.qtz> 
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