Hey there list,

I hope the noise ratio isn't too high on this post. I ran into the excellent 
Fragmentarium software (http://syntopia.github.com/Fragmentarium/), that has a 
number of fractal scripts.

I've setup 15 of them to run in QC / GLSL #120; it occurred to me that there 
are some QCers on list that would probably enjoy checking out some of the cool 
fractal equations in QC (download at:  
https://www.box.com/s/0a39f9915ddd122c54cd ). 

I've left most of the Fragmentarium setup stuff commented out for reference, to 
hopefully help make it more obvious how to setup the scripts for GLSL #120.

(There are also rtf files for each fragment program, and a generic vertex 
shader, for running in GLSL Shader Builder or other programs that run GLSL 
#120.)

Best regards,
George Toledo



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