I am trying to prototype some live capture stuff using GLSL for mobile devices. I captured some videos on an iPad3 and uploaded them to my MacBookPro using iPhoto.
I have a simple QC composition with the movies and a GLSL shader (tried embedding GLSL Grid and Sprite). If I connect movies taking in Landscape orientation on my iPad, then I just get a black box in the viewer. If I use a movie taken in Portrait orientation, then it shows up as expected. I tried putting an Image Crop between the movie and the GLSL Shader, but it did not help. I then tried Image Transform. A portrait movie works with 0 and 90 rotation. A landscape movie does not work with 0 rotation, but does work with 90, 180, 270 and 360. Yes, 360 works and 0 does not. Any suggestions? Explanations? The movies are H.264, AAC in either 1920x1080 or 1080x1920. Putting the landscape movie on a billboard works fine. It is just GLSL Shaders that fail. Regards, Dean Pulsifer -------------------- Believe in yourself, say what you mean, do what you say
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