I am trying to prototype some live capture stuff using GLSL for mobile
devices.  I captured some videos on an iPad3 and uploaded them to my
MacBookPro using iPhoto.

I have a simple QC composition with the movies and a GLSL shader (tried
embedding GLSL Grid and Sprite).  If I connect movies taking in Landscape
orientation on my iPad, then I just get a black box in the viewer.  If I
use a movie taken in Portrait orientation, then it shows up as expected.

I tried putting an Image Crop between the movie and the GLSL Shader, but it
did not help.

I then tried Image Transform.  A portrait movie works with 0 and 90
rotation.  A landscape movie does not work with 0 rotation, but does work
with 90, 180, 270 and 360.  Yes, 360 works and 0 does not.

Any suggestions?  Explanations?

The movies are H.264, AAC in either 1920x1080 or 1080x1920.  Putting the
landscape movie on a billboard works fine.  It is just GLSL Shaders that
fail.

Regards,
Dean Pulsifer
--------------------
Believe in yourself, say what you mean, do what you say
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