Hi list, in the attached composition I have two cubes rendered within a Lighting patch. The right one is rendered natively and the left one is rendered within a GLSL Shader patch. The lighting isn't applied to the GLSL one.
What do I have to do to apply the lighting of a Lighting patch to something rendered within a GLSL Shader patch? Thanks! Achim Breidenbach Boinx Software Ltd.
Lighting with GLSL Shader.qtz
Description: application/quartzcomposer
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