Hi list,

in the attached composition I have two cubes rendered within a Lighting patch. 
The right one is rendered natively and the left one is rendered within a GLSL 
Shader patch. The lighting isn't applied to the GLSL one. 

What do I have to do to apply the lighting of a Lighting patch to something 
rendered within a GLSL Shader patch?

Thanks!

Achim Breidenbach
Boinx Software Ltd.

Attachment: Lighting with GLSL Shader.qtz
Description: application/quartzcomposer

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