Jim,

from the complete crash log you sent to me, I can read that this is a memory 
problem within the OpenCL patch:

Thread 0:: Dispatch queue: com.apple.main-thread
0   libsystem_c.dylib                   0x00007fff91ea93bf szone_size + 37
1   libsystem_c.dylib                   0x00007fff91ea7879 free + 72
2   libobjc.A.dylib                     0x00007fff89a0afc0 object_dispose + 54
3   com.apple.Foundation                0x00007fff90239883 -[NSConcreteScanner 
dealloc] + 132
4   libobjc.A.dylib                     0x00007fff89a0b230 (anonymous 
namespace)::AutoreleasePoolPage::pop(void*) + 464
5   com.apple.CoreFoundation            0x00007fff8eabad72 
_CFAutoreleasePoolPop + 34
6   com.apple.Foundation                0x00007fff9021447a -[NSAutoreleasePool 
drain] + 154
7   com.apple.QuartzComposer            0x00007fff885c8e89 -[QCOpenCL 
execute:time:arguments:] + 4024

Reading from bottom to top: The OpenCL patch (line 7) is trying to free (line 6 
through 4) a certain Object (NSConcreteScanner) because its may not needed 
anymore. The NSConcreteScanner gets dealloc-ed (line 3) and tries itself to get 
get rid of some memory block (line 2 through 0) but fails (this happens mostly 
because this memory block already is freed). It may be an over-release for a 
text string which is stored in the NSConcreteScanner.

I think you can hardly do something about it. You only can file a bug at Apple.


best,

Achim Breidenbach
Boinx Software Ltd.

On 23.08.2013, at 19:42, Jim wrote:

> [SNIP]
> 
> --
> 
> Jim Warrier
> Brain Wash VFX Director
> 
> 
>  destroythingsbeautiful.com | facebook | @brainwashlondon | vimeo | loki ltd 
> |   brainwashonline.co.uk
> 
> On Friday, 23 August 2013 at 17:02, Achim Breidenbach wrote:
> 
>> Hi Jim,
>> 
>> do you have a full crash log for us to look at?
>> 
>> best,
>> 
>> Achim Breidenbach
>> Boinx Software Ltd.
>> 
>> On 23.08.2013, at 12:21, Jim wrote:
>> 
>>> Im suddenly getting a lot of crashes for .qtz files when try to load in the 
>>> Quartz Composer Editor and also external applications.
>>> 
>>> The thread that crashes is always  
>>>> Thread 1 Crashed:: Dispatch queue: opencl_runtime
>>> 
>>> 
>>> A restart always seem to fix the problem but i'm wondering if anyone knows 
>>> what may have caused this to suddenly start happening.
>>> I have not added any new plugins to the library recently.
>>> 
>>> I am using the stock Mesh Noise patch in the composition that are causing 
>>> crashes and i know some people have reported problems with that patch in 
>>> the past.
>>> 
>>> Jim Warrier
>>> --
>>> 
>>> Jim Warrier
>>> Brain Wash VFX Director
>>> 
>>> 
>>>  destroythingsbeautiful.com | facebook | @brainwashlondon | vimeo | loki 
>>> ltd |   brainwashonline.co.uk
>>> 
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