George, do I read correctly between the lines that you already tried it, but didn't succeeded? ;-)
I didn't use the Mesh Renderer too much, but I can remember that manipulating the coordinates was one thing I've tried and it worked. (ages ago) Do you have a composition that don't work like you expected? best, Achim Breidenbach Boinx Software Ltd. On 29.08.2013, at 17:42, George Toledo wrote: > Should it be possible to render a bunch of points using the mesh renderer, > and then to control z position by using a glsl vertex shader? > _______________________________________________ > Do not post admin requests to the list. They will be ignored. > Quartzcomposer-dev mailing list ([email protected]) > Help/Unsubscribe/Update your Subscription: > https://lists.apple.com/mailman/options/quartzcomposer-dev/achim%40boinx.com > > This email sent to [email protected] _______________________________________________ Do not post admin requests to the list. They will be ignored. Quartzcomposer-dev mailing list ([email protected]) Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/quartzcomposer-dev/archive%40mail-archive.com This email sent to [email protected]

