Qt architecture has changed in version 6. It uses a unified rendering system that relies on OpenGL/Vulkan/DirectX/Metal as render-backed heavily. Hardware acceleration is really important for the applications I build or use.
On Sat, Jan 23, 2021 at 6:47 PM Aaron <acr...@gmail.com> wrote: > Sorry for not being clear enough. I meant hardware acceleration support > for OpenGL based applications. Possibly for Vulkan support in the future as > well. > > On Sat, Jan 23, 2021 at 6:45 PM unman <un...@thirdeyesecurity.org> wrote: > >> On Sat, Jan 23, 2021 at 06:19:43PM -0800, Aaron wrote: >> > Hi, >> > >> > I have been waiting to switch using Qubes OS whenever it starts >> providing >> > OpenGL support. I want to use Qt and other OpenGL based applications. >> > >> > What are your thoughts for future improvements to get there? How >> feasible >> > is it? Could you please share your thoughts. >> > >> > Thank you! >> > Aaron >> > >> >> Qubes already supports openGL in AppVMS, and Qt and other applications >> will work - what Qubes doesn't support is GPU virtualisation, so you will >> be restricted to software based openGL, but for many Qt applications >> that's good enough. >> > -- You received this message because you are subscribed to the Google Groups "qubes-users" group. To unsubscribe from this group and stop receiving emails from it, send an email to qubes-users+unsubscr...@googlegroups.com. To view this discussion on the web visit https://groups.google.com/d/msgid/qubes-users/CAC8odJNxKF_62pamHwcYCoC27KBX65M6h2SUuq_XM-hD6g3PeA%40mail.gmail.com.