>Properly functioning ethernet has minimum packet lengths that guarantee 
>that it one receiver sees a collision, all of them see the collision. 
>Therefore collisions should never result in duplicate packets at the 
>application layer.

There is a "should" in there that assumes everything is working
as intended.  Lots of times that's not true, especially when you
are chasing glitches.

-- 
These are my opinions, not necessarily my employer's.  I hate spam.

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