I'm starting to think that I might just find the standard MIDI file format, 
hand build one with a couple of dozen random value sets of say 128 beats in 
length, then use them as a base set for whatever I need it for. I don't have 
any sound sources that can do random values, so doing it through MIDI is the 
best option. Plus it's the most flexible as well, as I can use these random 
strings for anything since QWS is so good at letting you remap things. (It's 
got pretty much all of the Oberheim Navigator functionality in it) Either that 
or I'll find someone with a DAW with random functionality in it and get them to 
save me an SMF for my basic data.

-----Original Message-----
From: [email protected] [mailto:[email protected]] On Behalf Of JAMES 
BOWDEN
Sent: Sunday, August 19, 2018 4:44 PM
To: QWS list <[email protected]>
Subject: Re: QWS List External Raw MIDI Data

Hi Nyyki,

That's an interesting scenario you have there.

If it were me, I'd program my synth to do it. I don't know if you can do this 
with your equipment:

Set a random stepping LFO and hook it to the sound, tempo-sync'd.


The other way I'd simulate it in QWS would be to manually enter some random 
values for a certain number of beats, not linked to the time signature, so say 
you're in 4/4 time, I might do, say, 37 beats (or some other weird number). 
Then just copy. Because the length of your bass line isn't the same as the 
length of your "random" pattern, it'll probably be OK.

I do have it noted the suggestion to have random values in the Progression tool.

I hope this gives some possible ideas.

God bless,

James.




----Original Message----
From: [email protected]
Date: 19/08/2018 4:11
To: "QWS list"<[email protected]>
Subj: QWS List External Raw MIDI Data

This may get a bit too esoteric for some folks, but I'm going to try to keep it 
simple enough to make it comprehensible.
QWS doesn't have a random function for generating events. This is something not 
often needed, but here's a place where I'd like to use one. I've got a tune 
with a bassline consisting of three synth bass sounds. The main one is the 
basic sound, what will always be there. The other two are more complex sounds, 
with more filter or a more interesting waveform. I want to be able to set a 
threshold for these sounds, say for instance CC7 with a value of zero to ninety 
five, then generate a random variation in this controller data so each beat has 
a different level of these additional sounds. This should create a sound that 
is always clear, but with some interesting changes.
But QWS doesn't have a randomizer in it. I can generate the numbers -- go to 
Excel, create a randbetween command and duplicate it as many times as I need to 
create enough random values. I can even convert it to another format if needed 
-- the Hex and Bin commands do that easily enough. With a little more fiddling 
around I can turn this into the MIDI data I need. But then I'm stuck, as I know 
of no way to drop raw MIDI data into QWS. I don't want to have to go to all the 
trouble to hand build a standard MIDI file to do this, as that seems like a lot 
of work if there's an easier way to make this happen.
Any ideas?

Nyyki

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