On 27/07/2010 3:20 PM, rrich...@fh-lausitz.de wrote:
I want to plot points with different colors to show different
selections of points in a 3d plot.
My problem is that if I plot a red point at a location where already a
blue point was plotted, than the point is still blue.
Is there a parameter or so which can be used to draw over a existing point?
No.
The way rgl uses OpenGL, if an object exists at a particular distance,
then it hides points drawn at an equal or greater distance.
If you want later points to win the test, change line 375 of
src/scene.cpp from
glDepthFunc(GL_LESS);
to
glDepthFunc(GL_LEQUAL);
It might be that this should be the default, but rgl is getting to be an
old package now, so I'm sure that would mess up someone's old code. If
you want to submit a patch to make it a par3d option (with the current
behaviour as the default) I'd consider including it.
Duncan Murdoch
Example:
> require(rgl)
> open3d()
> plot3d(a<-c(1,2,3,4,5),a,a,type="l", col="blue") # draw line
> plot3d(a<-c(1,2,3,4,5),a,a,type="p",col="blue",add=TRUE) # mark
points at the line
> plot3d(a<-c(3),a,a,col="red",type="p",add=TRUE) # mark a point
with another color
thanks
roland
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