Hi! On 13/02/12 17:15, Duncan Murdoch wrote: >> I would like plot two surfaces which are each given by vectors x and y, >> and a matrix m(x,y) representing the z coordinate. [..] >> I >> would like to have the visibility of the surfaces taken into account as >> if they are solid thin surfaces, so that for example the order of the >> plot commands does not matter.
> That's really hard in persp(). You'd have to plot the facets of the > surfaces from back to front, and there's no easy way to do that. > I'd recommend using rgl::persp3d, where your graphics hardware will do > the computations of which surface is in front. Thanks a lot! Works really well and created a "wow" effect (especially when comparing to the manual tuning of the theta and phi angles in persp() ). Great job! Sebastian
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