regarding my previous mail for this topic, I have in the meantime
identified my misconception.
actually, `computeContour3d' returns the vertices just fine in the correct
coordinate frame.
the misconception was caused basically by assuming that the `level'
argument was a fractional
threshold relative to the maximum of the array. so I believed that the
rendered cube actually
is the "outer surface" of the defined object in the example provided in
the manpage.
I know understandt it's an absolute level and `example(computeContour3d)'
consequently displays
some "interior" isocontour. this explains all my apparent errors.
I believe the manpage would benefit from a slight clarification that
`level' actually is
an absolute, not a relative/fractional threshold.
apologies for the noise.
j.
ps: it of course would still be nice, if the surface area (or a vector
containing the individual triangle areas)
were returned to the caller as well ...
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