Peter Dalgaard wrote:
> ...
> Besides, how do you arrive at a moving target?

Zeno sez:

Time of flight = 
(Location(target)-Location(archer))/(Velocity(arrow)-Velocity(target))

where Velocity(arrow)>Velocity(target)

conveniently avoiding all those difficult angling shots, windage and
the thousand insults to which slings and arrows are heir.

Jim

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