[EMAIL PROTECTED] wrote: > Or, write a program/function >to do the search: for each polygon, find the minimum distance between >all of its vertices and all of the vertices of each other polygon. > > I thought of that, but was too lazy to start doing it.
>However, this algorithm does not work well with two polygons like this: > >|---------------------| >| | >|---------------------| > > /\ > / \ > /____\ > > Indeed. >A buffering approach would do better. > >Denis > > > Thanks for this Dennis. I found morphology in adehabitat does what we needed through erosion or dilation. Good to know that there isn't another simple way that we overlooked. Duncan -- Dr Duncan Golicher Ecologia y Sistematica Terrestre Conservación de la Biodiversidad El Colegio de la Frontera Sur San Cristobal de Las Casas, Chiapas, Mexico Email: [EMAIL PROTECTED] Tel: 967 674 9000 ext 1310 Fax: 967 678 2322 United Kingdom Skypein; 020 7870 6251 Skype name: duncangolicher _______________________________________________ R-sig-Geo mailing list R-sig-Geo@stat.math.ethz.ch https://stat.ethz.ch/mailman/listinfo/r-sig-geo