Tim, did you have a look at the LoCoH method, as proposed by Luca?
As far as I understood your problem, it's a very neat answer to it.

Mathieu.


Tim Clark a écrit :
> David,
> Thanks for the info and the references. I don't think I want to weight the kernel by the distance from shore since sometimes they are right on the shoreline (2 ft. of water), and they should have high UD's very close to shore. I was hoping there would be an easy way to constrain the area available, but no one has offered any. Second option is to cut out the land from the kernel distribution. Any idea if this is possible?
> Thanks,
> Tim
> Tim ClarkDepartment of Zoology University of Hawaii


--

math...@lbbe:~$ whoami
> Mathieu Basille, PhD

math...@lbbe:~$ locate
> Laboratoire de Biométrie et Biologie Évolutive
> Université Claude Bernard Lyon 1 - France
> http://lbbe.univ-lyon1.fr/

math...@lbbe:~$ info
> http://ase-research.org/basille

math...@lbbe:~$ fortune
> ``If you can't win by reason, go for volume.''
> Calvin, by Bill Watterson.

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