On Wed, Sep 23, 2009 at 02:53:31AM -0400, John Cowan wrote:
> In particular, unless an implementer is willing to provide CLisp-style
> software, immediate floats are a bad idea.  They inevitably have fewer
> bits than IEEE, and just chopping those bits to 0 quickly rather than
> properly rounding introduces so much error that the results are useless.

Could you please explain this bit a little more?  How does not
having immediate floats work?  Do I have to convert all of my
filter coefficients to scaled integers?  Is it really a stretch
to actually include or refer to IEEE floating point standards?
R6RS does.  There are fairly well respected ways to represent
IEEE floats as immetiate values.

Cheers,

-- 
Andrew

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